Browsing articles in "Visual Design"
Sep 3, 2021
alchymy

Light up my life

Worked with a client to design a super minimalist label for Berlilin Studios Malaysia. You can check them here if you’re in the market for high-quality scented candles.

Jun 22, 2019
alchymy

Johnson Training Academy

Namecards are tricky, some printers actually offer free namecard designs to clients in return for printing with them. It is fair but you do get what you pay for. Here is a recent namecard design for Johnson Training Academy (JTA) who does training for swimming, athletics, gymnastics, basketball, soccer, volleyball, tag rugby and hand ball. Quite an amazing selection, so if you are looking for quality training, do hit them up.

Jun 18, 2018
alchymy

Anak Malaysia T-Shirt Design

Not that much updates for quite some time but we’re getting more organized so expect more content in 2019. Designed a shirt for a competition but never really got any traction out of it.

Sep 18, 2017
alchymy

Tripping Through Time

Students recently worked on a rather unorthodox competition to design a facade entitled “A Trip through Time”. In usual GameDev style, pixel art was the chosen weapon of choice. We called it “Pixel Peranakan” and it was built for Malaysia Day in September.

Assam Laksa, Pai Tee and Cendol are all examples of the Peranakan culture’s contribution to the culinary world. You may not be able to see it, but each standee is propped up with a toilet roll.

Jul 17, 2017
alchymy

Blog Ad Wars

Just remembered an old Logo Design I did for a local blog ad network called Nuffnang years back. There was some drama on the blogosphere (wonder if people still call it that?) and two blog advertising networks appeared. Both started going at each other’s throats and as an innocent bystander, I picked Nuffnang to back as the other chaps seemed pretty arrogant and had some pretty unscrupulous methods. So I sent off a new redesign of their initial logo (the one above) which was honestly horrible and I was pretty happy to see it still being used til this day. Would’ve been great if I earned something out of it but as a designer, I’m glad it provided value to someone.

Update: This is what it looks like now and I had nothing to do with this.
Dec 23, 2014
alchymy

The Next Level

Had the sudden inspiration to produce a shirt for a dynamic duo of game developers that have been supportive of what we’re trying to do. Wedding was a blast!

Feb 21, 2014
alchymy

Eastgate Properties

Another more serious Corporate Identity for a Property Developer. Infinity and Flowing were important to the design.

Oct 5, 2013
alchymy

Tomes of Academia

There are many resources available to researchers and its going to be a long and arduous journey sifting through to find relevant research papers. There is a large difference between citing academic journals and citing internet sources or books. Academic journals have been peer reviewed by others in academic while most of my current sources are from websites and other non-academic sources. This is going to be one of my largest weaknesses which is the lack of a formal proper academic background. I’ve never had to do a dissertation so far and a 25,000 word thesis is going to be a massive pain.

Well, one of the recommended academic journal databases recommended by my supervisor was Ethos, http://ethos.bl.uk.

Thankfully KDU library also subscribes to a large number of databases so my next step is to start collecting literature to better understand my topic and redefine it.

Also here is the finalized version of my logo. It should be less serious, while also impressing upon those that like Role-playing games and the fantasy genre that it is a light-hearted take on adventuring in a dungeon. I’ve also added the three ‘flee’ing characters above to represent the three playable classes in the game.

Sep 24, 2013
alchymy

Digging up Dungeons

Rejuvenating an old project for a research project brought back many memories. Time to start cracking at it.

I’ve got about 2 weeks to begin testing phases.

Sep 22, 2013
alchymy

Logo Design – Dungeon Fodder

The silhouette is an important part of what I think about when putting together logos and designs. Assuming the logo stands-alone, will be sufficient to communicate it’s message? For the Dungeon Fodder logo, I’ve decided to go with a traditional fantasy-typeface and play around with illustrated components instead. Skulls are a definite must-have for any respectable dungeon and the standard version (vanilla version) of Dungeon Fodder will feature three classes which are the iconic Warrior, Rogue and Wizard.

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