{"id":125,"date":"2014-02-04T15:00:51","date_gmt":"2014-02-04T15:00:51","guid":{"rendered":"http:\/\/alchy.my\/blog\/?p=125"},"modified":"2019-01-27T15:01:45","modified_gmt":"2019-01-27T15:01:45","slug":"it-builds-character","status":"publish","type":"post","link":"https:\/\/alchy.my\/blog\/archives\/125","title":{"rendered":"It Builds Character"},"content":{"rendered":"\n<p>I\u2019ve finally settled on a look for the characters of Dungeon Fodder, namely the Warrior, Wizard and the Rogue. This has actually undergone many changes and I realize part of the problem could be my own perception that any art is never finished and every time you come back to an unfinished piece, there will be a part of you that wants to chuck the entire thing out and start over again.<\/p>\n\n\n\n<figure class=\"wp-block-image\"><img loading=\"lazy\" decoding=\"async\" width=\"650\" height=\"552\" src=\"https:\/\/alchy.my\/blog\/wp-content\/uploads\/2019\/01\/characters.png\" alt=\"\" class=\"wp-image-126\" srcset=\"https:\/\/alchy.my\/blog\/wp-content\/uploads\/2019\/01\/characters.png 650w, https:\/\/alchy.my\/blog\/wp-content\/uploads\/2019\/01\/characters-300x255.png 300w\" sizes=\"auto, (max-width: 650px) 100vw, 650px\" \/><\/figure>\n\n\n\n<p>Well I\u2019ve settled for this look for the characters for a number of reasons;<\/p>\n\n\n\n<p>Thinking back to my past as an animator, if you character has long lasting appeal, then there is a higher chance your game would make it commercially. I also feel these designs would have a higher \u2018cute\u2019 rating and would look interesting as potential plushies (how and when is a problem for another day). This was something I picked up while pitching for an animated series a few years back. Merchandising always has to have a place in your project planning. Many artists cringe at the thought of such crass commercial considerations infringing on the artistic process but that\u2019s the way the industry works.<\/p>\n\n\n\n<p>After much thought, I do think there is some truth in that, the problem is where to draw the line.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>I\u2019ve finally settled on a look for the characters of Dungeon Fodder, namely the Warrior, Wizard and the Rogue. This has actually undergone many changes and I realize part of [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[7,3],"tags":[],"class_list":["post-125","post","type-post","status-publish","format-standard","hentry","category-analog-game-development","category-illustration"],"_links":{"self":[{"href":"https:\/\/alchy.my\/blog\/wp-json\/wp\/v2\/posts\/125","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/alchy.my\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/alchy.my\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/alchy.my\/blog\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/alchy.my\/blog\/wp-json\/wp\/v2\/comments?post=125"}],"version-history":[{"count":1,"href":"https:\/\/alchy.my\/blog\/wp-json\/wp\/v2\/posts\/125\/revisions"}],"predecessor-version":[{"id":127,"href":"https:\/\/alchy.my\/blog\/wp-json\/wp\/v2\/posts\/125\/revisions\/127"}],"wp:attachment":[{"href":"https:\/\/alchy.my\/blog\/wp-json\/wp\/v2\/media?parent=125"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/alchy.my\/blog\/wp-json\/wp\/v2\/categories?post=125"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/alchy.my\/blog\/wp-json\/wp\/v2\/tags?post=125"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}